Cheats for the game virtual villager




















The farm will give you crops as a food source. You can however use the Hand of Bloom spell to instantly have them ready for harvest. Catching fish is as easy as dropping one of your villagers in the lake and being patient until the fish eventually bite.

God powers or godly powers or spells will become available when your energy level increases. These god powers enable you to affect the environment. The Virtual Villagers 5 god powers are limited to 2 things, your energy capacity and the actual amount of energy.

As you can see in the image below on the left of the energy bar is the amount of energy, on the right the energy capacity. The energy capacity can be increased by discovering new relics, by having children and by converting heathens to villagers. Of course the energy capacity can also be increased by buying levels 2 and 3 of the spirituality technology. Below are the 12 god powers and the capacity you need before they become available. There are 7 different Totems in Virtual Villagers 5, of which 6 will be destroyed eventually.

The Totems are mostly guarded by orange and red heathens. Heathens come in 5 different types, each with their own specialties, behavior and mask colors: Blue, Purple, Orange, Red and The Chief. The goal of these heathens is to make your life difficult by scaring your villagers. The Blue ones are the easiest. Drop your villagers on top of them to start a conversation.

Once the light disappears drop another one of your villagers on them until you eventually convert them. The Orange ones scare your villagers away and chase them, making it harder to access certain areas or pull down Totems. Orange Mask Heathens also cause villagers to drop things they collected like food or other collectibles.

Red Mask Heathens are senior guards and scare off villagers. The Red ones mostly guard Totems and other important areas. The Red and Orange Heathens can only be eventually converted by using Earthquake spells. When you cast an Earthquake, lights will appear over their heads. Purple Mask Heathens can only be converted by words and solving puzzles 1, 5, 9 and The last of the Heathens is The Chief. The Chief can be converted by solving Puzzle You can check off each part of this Virtual Villagers 5 walkthrough and make sure you convert all Heathens as quickly as possible.

As mentioned in the first paragraph, a good selection of villagers right from the start is the best way to quickly get you going. The best mix of villagers is as follows, of course keeping the suggestions in the first paragraph in mind especially regarding likes and dislikes :.

When the game starts, drop every adult villager on the fence to start tearing it down and building a food bin. Once the fence is down, drop the villagers on the Knowing Totem in area 7, just below the hot springs.

Of course use butterflies and bees to keep the hostile and scary Heathens away. Make sure to drop some builders on it and just keep on improving it. The main objective at this first stage of the Virtual Villagers 5 walkthrough is getting a steady supply of food for your villagers. Use the Swarm of Bees spell to drive away the heathens and drop all of your adult villagers on the Hungry Totem.

Right after that you can start to build the love shack and send some villagers to the west bank of the river to gather dry grass and wood from the woodpile. The Knowing Totem in area 7 is the second one to take down. Drive the red and orange heathens off with the Lightning Strike spell and destroy the totem.

The board is situated on the left of the research facility. In order to repair the broken aqueduct in area 8 you need a Master Scientist. Just drop him on the broken aqueduct and he will supervise the repairs.

Next you need at least one builder preferably a few and drop them on the aqueduct as well. The repair of the broken aqueduct will convert the Master Farmer Heathen and will give you another piece of the necklace. Next you need to build some more houses and make a few babies. Breaking down the Pain Totem is fairly easy. Just use your Lightning Strike spell a few times to stun it. Do pay attention, because using the Lightning Strike once might not be enough. After demolishing the Pain Totem, upgrade your technologies to level 2 and complete the second modification of the statue.

Your villagers will be less worried about food, and much more productive if you do that. Babies eat as much as adults and making too many babies too soon can quickly create a food crisis. Sometimes a villager will "resist" healing attempts by a specific doctor.

If that happens, try to heal your sick villager again with a different villager. Villagers who show a status of "Weakened" will generally improve in health over time unless they are sick, elderly or continue to suffer injuries. This information will help you choose the order in which to purchase new technology. The children can find and harvest a certain kind of food.

General puzzle strategy guide: Most of the puzzles are dependent upon some combination of Village Tech, villager skills, and other puzzles. Although some puzzles depend upon the completion of specific puzzles, the 16 puzzles are rarely completed in the order that you see them on the puzzle screen. These often provide clues that will help you solve the puzzles. Another good strategy is to drag one of your adult villagers around the island after every tech purchase and look for new things that they can work on.

Most of the frustration related to solving the puzzles is brought on by impatience. It takes time for your villagers to gain the necessary skills and technology to work through all of the puzzles.

Each puzzle is referred to by number. The puzzles are counted sequentially, with 1 being the leftmost puzzle in the top row, and 16 being the rightmost puzzle in the bottom row. This is the village water supply. Get a villager with building skill, drag them to the well and let them fix it. Puzzle 2 Build a new hut.

Population is maxed out at 7 until you build a new hut. A villager trained in building is required to build new huts. Puzzle 3 Clean up the beach debris. You need to clean up the debris so the villagers can fish. Drag a villager to the debris and it will start cleaning.

Puzzle 4 Starting a village school. You need a master scientist. Drag them to the long building north of the reasearch table to start a school. Puzzle 5 Remove the blockage of the creek in the northwest corner of the village. Villagers need level 2 in construction to work on this.

Drag a villager to the rock pile blocking the water flow from the creek. When the blockage is cleared, water will flow to the lagoon. This puzzle is the key to solving three more puzzles. Puzzle 6 You need to complete puzzle 5 first and have a villager with level 3 harvesting. Take a master farmer to the lagoon and they will start hunting fish. This may take awhile. Puzzle 7 Discover the graveyard requires Level 2 of Spirituality.

When a villagers dies, drag an adult villager to the northeast corner of the island. The villagers will provide a proper burial the pile of bones in village center. End of the game: So when does the game end? Your choice, I guess, as I don't believe this game has a definitive end. Here are a few choices: - Solve all the puzzles. This seems a little early to me as there is still a lot of stuff left to do. This is when I decided to quit as I just got tired of the game.

This is next to impossible to get unless you are playing a second time because one of the Jenga trophy requires that you tear down a building with an earthquake. However, earthquakes don't come to the end and it's hard to hold off on building the clothing hut at least it was for me!

Also you just have no guarantee that you will have triplets before you reach the 80 population limit for breeding. And then, do you really want to keep playing until you have 10 masters of all 6 skills? Not me, but you can certainly do it. Jenga trick: One way to use Jenga is after you get the Earthquake in one tribe, take it over to another. To do this just select the godly power you want to use and then click on the menu. Change tribes and you will see the godly power available for use.

I also tried this with the Time Warp and was able to build a hut super fast! However no matter what power you pick, you will transfer over the highest power you have.

In the beginning: Your goal is to keep your tribe alive while building up your food stock. Certain activities need to be done first so that this will happen. Choose your tribe: - You are given the opportunity to choose 5 members of your tribe. These guys are not monogamous! The 2 children are nice if you are going to use the double drop technique to pick up food and relics, but you won't get as much work done as quickly. Honestly, this game takes long enough to play that it really doesn't matter.

They won't have any skills because they will be too young, but you want to make sure that they aren't lazy or scared of certain things. You can always just play it safe and pick a character with no likes or dislikes.

First tasks: Once you are dropped into your main goal is to maximize food production. Use the double drop technique to maximize food and energy. If there is an orange mask around it, you can lure him away and then pop back onto the blue mask, or use a kid to lure the orange mask away. Sometimes, especially in the beginning, you will have to try multiple times before you get your light.

If your farmers aren't picking fruit, click on the bush to see if there is any noni left. Get access to the woodpile: - Before building your hut or love shack, you need to get rid of the orange masks hanging out at the woodpile.

Build a fire: - Once you have free access to the wood pile you can build a fire. Build your housing: - Select an adult to become your first Master Builder to build the Love Shack first. I chose the male so that it was easier to find him and you don't have to worry about him nursing a child. Unfortunately you don't have a lot of choices. You want to be close to the wood pile and away from the Heathen Camp.

Try above the statue. Get Tech Points: - After getting your food stores above , you can work on gaining access to the lab to start getting tech points.

And then there were more! If you need to do so, stop your game over night. Making babies: - Grab a guy and girl and drop them over at the Love Shack. It is hard to get them to reproduce the first time and they might not want to do so.

Just keep trying. If you stay away from your computer at this point for a while, you will find that when you come back you will have a child running around and another one nursing with the same female. However, at this point in the game you don't want more nursing mothers as you need their research abilities. Keep racking up technology - Send everyone you can spare to the lab as researchers.

Increase your food production: - Once you have a Master Scientist and Level 2 Construction, you can increase your food production by solving Puzzle 5. Continuing On: - Keep as many people as you can researching. Check occasionally that the farmer is harvesting crops and not collecting noni.

Work the puzzles This order is based on what becomes available the first. It does not have to be done in this order. Finish the game: - After solving the 16 puzzles, your goal is to get the trophies you wish to attain.



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